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Take the vines down from the shrieker area and follow the path east across water. Once per turn, physical damage causes the Contamination armor to shoot a toxic projectile in the direction its wearer is facing. Killing the target heals you and reset all cooldowns. Set Bonus Devourer's Slumber: At the start of combat, a random enemy will be marked. Set Bonus: The Captain's capricious mastery is restored with a complete set, boosting the armour's level to 8.Īn aura of fiery charm surrounds the wearer. You can find detailed information on armour location and properties on each individual pages linked below.
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This page explains how armour works and lists Unique Armour, their descriptions and values.
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